The Peculiar 3D Phenomenon of the Shroud of Turin Image
For simplicity, let's confine our
discussion to black and white pictures. The Shroud, after all, is
monochromatic: brown and white actually.
Like any painting or photograph
of a face or an entire human body (or for that matter a vase, apple or
any three dimensional object) brightness represents light. Look at a
full frontal picture of a man. The tip of his nose approaches white and
the depth of the recesses of his eyes are darker. The roundness of his
face from his cheeks towards his ears is progressively darker. At
first glance, the face on the Shroud of Turin appears to be such a
picture. It isn't.
How do we know this? All regular pictures, be
they paintings or photographs, represent light coming from some
direction and being reflected towards our eyes. The eye of the painter
or the camera lens is a proxy for our own eyes. The reason the recesses
of a man's eyes are darker than the tip of his nose is because less
light gets to into the recess. Image analysis shows us that this is not
so with the facial image on the Shroud. There is no direction to what
seems like light. Something else is causing the lighter and darker
shades. That is looks like light to us is an optical illusion.
Look at the black and white picture that looks like
a smoke ring. We might think that this is light reflected off of the
smoke. It is not. This is an analog data file of elevation, sometimes
called a bump map in the world of computer graphics. With special
computer software we can plot the data, the brighter and darker tones,
as an elevation. That is exactly what we can do with the image on the
Shroud of Turin: plot it as an elevation.
Let's be clear: You can not plot a regular photograph this way. Nor
can you do so for a painting, even a brown and white painting. You can
do so with a precise copy of the Shroud, however.
Not only does this show that the image on the Shroud
is not a photograph or painting, it shows that something extraordinary
occurred to form the image.
Bump or elevation map. This is, like the image
on the Shroud, an analog data file.
3D plot of the above bump map. Notice that
brighter areas at 11, 2 and 7 o'clock on the bump map produce higher
elevations.